<animation
	mesh="model/enemy_rocdus_00a/enemy_rocdus_00a.md5mesh"
	anim_00="model/enemy_rocdus_00a/enemy_rocdus_00a_idle0.md5anim"
	anim_01="model/enemy_rocdus_00a/enemy_rocdus_00a_shoot0_pro.md5anim" 
	anim_02="model/enemy_rocdus_00a/enemy_rocdus_00a_shoot0_epi.md5anim" 
	>
	
	<action name="idle" anim="00" />
	<action name="shoot_pro" anim="01" sound="TYPHOONBb.wav" />
	<action name="shoot_epi" anim="02" />
	<!-- <action name="die" anim="0,1,2" /> -->
	<joint_tracker name="shoot" joint="shoot">
</animation>
