<enemy 
	name="boss_mothcore"
	type="boss"
	strength="30.0"
	damage_collision="0.34"
	activation_distance="500.0"
	behavior="magnet"
	weapon=""
	explosion_sprite="star_00b.png"
	explosion_billboard="star_00b.png"
	sound_die="es_mono/win_00a.wav"
	sound_hit="es_mono/explosion_00a.wav" >
	<mesh sub_dir="enemy_boss_mothcore_00" file_name="enemy_boss_mothcore_00a.obj" />
</enemy>
